I burst out of the top-most elevator onto the rooftop of the main building at the center of Battlefield 4’s Siege of Shanghai. Frantically, I look around and spot an enemy recon sitting parallel to me on the other roof, laying waste to my squad mates in the floor below me. Ten rounds later, I’ve dispatched the sniper and made way for my team to push over to the other side.
As I peek over the roof edge, I begin exchanging fire with a recently spawned enemy assault. It was just after we began this exchange, I heard a creak. Or as experienced beta players know it, a warning. The building began to pitch back and forth as I’m spraying wildly, trying to take the enemy out before I have to parachute to safety. We’re both refusing to give up and dive off, but it’s too late for both of us. We die as the building crumbles beneath our feet and pulls us into the depths of its concrete grave. This is Battlefield 4.
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